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| Objects, Functions, and Components in Flash MX |
| Course Status: | Released | Courseware Features |
| Course Language: | English | |
| Course Duration: | 5 Hours | |
| Deployment Options: | Online, Interactive CDs, Network, |
Audience |
| Experienced web professionals; home users; end users |
Prerequisites |
| The Macromedia Flash MX: Foundation learning path; familiarity with web terminology; experience of Microsoft Windows or Macintosh operating systems |
Course Aim |
| This learning path introduces the user to the fundamental concepts and features of ActionScript in Macromedia Flash MX - the professional solution for designing and producing web animations. It presents information that enables experienced users to use ActionScript for creating, editing, and publishing Flash MX movies. This learning path also introduces users to the enhanced functionality of Flash MX and promotes the application of best practices to use Flash MX not just as a tool for animation but also as an application for designing and developing web sites. |
Learning Objectives |
| To describe how to use objects, functions, and components in Flash MX |
Topics Covered |
| Creating objects in Macromedia Flash MX Introduction to objects in Flash MX Creating objects visually in Flash MX Creating a TextFormat object in Flash MX Instantiating objects and applying methods in Flash MX The Color object and custom objects in Flash MX Reusing code in Macromedia Flash MX Using functions and local variables in Flash MX Converting code to user-defined functions in Flash MX Dynamic evaluation in Flash MX Using functions with objects in Flash MX Creating dynamic content in Macromedia Flash MX The fundamentals of dynamic content in Flash MX Using external data in Flash MX Building dynamic content from a text file in Flash MX Components overview in Macromedia Flash MX Introduction to components in Flash MX Component properties and methods in Flash MX Combining change handlers and components in Flash MX |